FTC judge rules Intuit broke law, must stop advertising TurboTax as “free”
  • MrEUser MrEUser Now 100%

    They should have been forced to do it the other way. “You advertise as free, so you have to provide this for free.”

    37
  • youtu.be

    You’ve probably seen several YouTube videos where people claim they have heard from, “someone in the know” that AMD isn’t making high end versions of their next video cards. https://youtu.be/va8nyj6y7d4 https://youtu.be/YZtEcPadqrs This is so damned much bullshit, chicken little is laughing at the sky falling… It’s HALF a story. The FACT is AMD has just released a paper regarding a more efficient method of computing object locations in a scene when ray tracing. Currently the method used is called the Monte Carlo method. It is computationally intensive and requires… HARDWARE. AMD has come up with a method (called Neural Intersection Function) that is 150% more efficient. This means that EXISTING hardware will… do what? AMD can build cards that use less hardware, use less power, and what do you suppose that means? LESS COST FOR MORE PERFORMANCE! So when you see the nonsense that “AMD is exiting building GPU’s…” No, they are building 150% more efficient GPU’s, at lower cost while the cost of graphics cards is going back up.

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    We're the creators of Lemmy, Ask Us Anything. *Starts Monday, 7 Aug, 1500 CEST*
  • MrEUser MrEUser Now 96%

    Could you please create a middle ground between the nuclear option (banning sites) and the whack a mole option of banning users. It would be effective to be able to ban communities (at least temporarily) during bot spam attacks while you wait for admins to police up their site. Could there also be a way for admins to notify other admins that their site is spamming garbage so that admins know that their board is the cause of a problem and what that problem is?

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  • *Permanently Deleted*
  • MrEUser MrEUser Now 100%

    “I think you’re just playing bad games..”

    Like Baldur’s Gate 3?

    “Where it’s predatory it sucks” - The literal definition of microtransactions.

    I think we’re done here. You think video gaming is what’s happened in the past ten years. I played my first video game in 1979 on an Atari 2600. I remember Pacman fever, I lived in California during it. I remember when Space Ace and Dragoons Lair came out in the arcades and cost .50 instead of a quarter…

    Tell me again how I’m “just playing bad games…” You just can’t see the forest for the trees…

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  • MrEUser MrEUser Now 100%

    And I’ll add the most important thing you forgot…

    You have around 50 years of game data to sift through… Not just what a limited set from Steam gives you.

    I’ll wait.

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  • *Permanently Deleted*
  • MrEUser MrEUser Now 100%

    There’s a problem with your starting point.

    We were talking about microtransactions. You jumped to free to play.

    Not all games that have microtransactions are fre to play.

    So you’ve lied again. Not as easy you thought.

    What you need to do is grab ALL games with microtransactions. You need to grab stats on ALL free games. You need to grab stats on hidden cost games (also called free to play).

    Try again junior.

    And try thinking this time.

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  • *Permanently Deleted*
  • MrEUser MrEUser Now 100%

    Okay, let’s think critically.

    “I’ve been able to play games for free because of microtransactions”

    Microtransactions cost money, that’s not free. What you are saying here is you got to play a game without supporting the devs while OTHER people paid for microtransactions.

    You assume incorrectly, I support devs by buying games, not supporting microtransactions.

    “Most of the most popular games in the world are free…” First, like hell. Show me stats that support a claim that MOST popular games are free. Second, if a game is supported by microtransactions, you’re lying if you say it’s free. MICROTRANSACTIONS ARE NOT FREE.

    Next “I have purposely bought microtransactions to support the developer…” I support the dev by buying the game.

    Microtransactions make a good game bad, and bad games worse. None of what you said made an argument for microtransactions. Microtransactions encourage devs to hide fixes behind pay walls, even small ones.

    My statements weren’t kneejerk. Your nonsense obviously wasn’t even thought through as it’s internally inconsistent.

    I look forward to you trying again.

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  • *Permanently Deleted*
  • MrEUser MrEUser Now 100%

    How did it happen before microtransactions?

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  • *Permanently Deleted*
  • MrEUser MrEUser Now 92%

    I’m thinking of all the times I’ve said, “You know what makes this game great? The microtransactions.” All ZERO times.

    There are bad games and good games. Microtransactions make bad games worse AND good games worse. I intentionally only pay for games without microtransactions. THEY move the game from “I’m interested” (like with the rerelease of dungeon keeper) to “Well, I can play the OG version on GOG. Without microtransactions, I’ll do that.”

    That business model ONLY works out for the business. It is NOT for the best interest of the customer.

    So while what you said is right, you are incorrect.

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  • store.steampowered.com

    cross-posted from: https://lemmy.ninja/post/238729 > After hearing the creator of Rick and Morty was involved with this game I was GOING to recommend: > > High on Life is a cosmic adventure game that unfolds on an Earth attacked by the G3 cartel, extraterrestrial beings who exploit humans as drugs. The protagonist, a directionless high school graduate turned space bounty hunter, embarks on a mission to halt the invasion. Alongside the hero are his sentient and vocal weapons known as Gatlians, providing commentary and guidance throughout the journey. The game's interstellar journey spans across various cosmic locations, such as a jungle and a city built on an asteroid's surface, encountering both hostile and neutral characters. The player uses a unique arsenal to combat enemies, including a pistol, rifle, shotgun, knife, and a distinctive grenade launcher that shoots “baby grenades." Alongside battling adversaries, players solve simple puzzles and upgrade equipment in this captivating game. > > **STOP** > > While this sounds good, if you google “High on Life” you’re going to find LOTS of configuration recommendations on how to adjust the video… > > So it’s even playable. > > One guy had a 7950 CPU and a 4070 GPU and couldn’t get the game to 60 fps… > > The last patch for the game was in March. > > **OTOH** > > RECENT user reviews are VERY POSITIVE AND it is fully verified for the Steam Deck. > > So what am I saying? The bugs MAY be fixed based on available information. YMMV

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    youtu.be

    An opinion on why AMD graphics cards get overlooked.

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    I’ve upgraded to a more powerful system with a Ryzen 9 7950x3D processor on a x670e Tomahawk WiFi motherboard, complemented by a 64GB kit of 4800MHz DDR5 RAM (the profile on it supports 6GHz), two 2TB M.2 NVMe SSDs, and an AMD 6750xt graphics card, powered by a Corsair 1kW supply. My choice of motherboard brand avoids potential security and heat/overvoltage issues with Gigabyte and Asus respectively. With additional slots for expansion, potential improvements might include considering higher-end graphics for better gaming or heavy-duty tasks, or utilizing the empty M.2 (pci-e 5) slot for additional storage if needed. What would you do differently?

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    https://www.guru3d.com/news-story/amd-zen-5-ryzen-8000-and-mega-apu-strix-halo-updates.html

    The upcoming AMD components are projected to incorporate a blend of Zen 5 and Zen 5c cores, with the 'Strix Halo' APU, designed for the AM5 platform, expected to offer up to 16 cores. The 'Strix Halo' is positioned as a standalone desktop processor, intended to raise the APU segment's standards and challenge existing discrete graphics cards by 2024. Meanwhile, the 'Strix Point' Ryzen 8000 APUs are likely to succeed the 'Phoenix' Ryzen 7000 series, with rumored variants including a 12-core, 24-thread version. AMD also anticipates launching a 'Strix Halo' series for laptops, potentially featuring up to sixteen Zen 5 cores, reinforcing speculations about its interest in hybrid architectures. AMD is also reportedly developing Phoenix 2 APUs, combining Zen 4 cores with smaller, power-efficient Zen 4c cores, expected to operate at lower clock speeds. Notably, these new chips are projected to be based on the Zen 5 architecture, incorporating an integrated 'RDNA 3.5' GPU and a refined Ryzen AI engine, with production slated for an advanced node, likely TSMC 3nm, in 2024. Rumored TDP values for Ryzen 8000 'Strix Point' APUs range from 15 to 54 watts across different series, hinting at the possible efficiency of the Zen 5 and Zen 5c architecture. Despite uncertainties in precise specifications and release dates, these speculations provide insights into AMD's future directions and technological innovations.

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    Compare american vs japanese craftsmen-cars
  • MrEUser MrEUser Now 66%

    Imagine thinking a straw man argument matters…

    They didn’t say anything about drinking and driving, why do you think it’s okay to assume it?

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  • youtu.be

    An explanation of the difference between EPYC Zen 4 and Zen 4c

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    youtu.be

    For over a decade, the expectation that computers would keep becoming faster under Moore's Law is being questioned as we near the physical limits of shrinking transistors. The consistent miniaturization of transistors has been pivotal in enhancing computer power, but as these transistors approach atomic sizes, their reliability as conductors of electrical current diminishes. However, this doesn't spell the end of technological advancement. While we continue the process of transistor miniaturization, the future of processor technology lies in innovation beyond transistors, with 3D fabrication presenting as a promising next step.

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    A Retchid Boomer Shooter
  • MrEUser MrEUser Now 100%

    You started by asking the definition of boomer shooter, which I responded to. Then you added the fact Doom 3 came out in 2005. Since your context was, “what’s the definition of a boomer shooter.” I responded to that.

    Maybe next time frame your question better to get the information you’re looking for?

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  • A Retchid Boomer Shooter
  • MrEUser MrEUser Now 100%

    A game is called a boomer shooter based on several criteria. Usually they’re first person. Does that mean a third person shooter can’t be a “boomer shooter”? No.

    Quake III is just one game that boomer shooters are based on. Doom (1993) is a game that boomer shooters are based on too. Neither one is a boomer shooter itself. A Boomer Shooter is a modern creation meant to replicate past play style, video style, and audio style too… It’s more than just “pixelated/voxelated…”

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  • cross-posted from: https://lemmy.ninja/post/139367 > In the arcade horror FPS game, [Bloodhound](https://store.steampowered.com/app/1926270/Bloodhound/), players are entrusted with the role of a member of the Order of Keepers of the Gates. Their mission is to safeguard the gates of Hell from the nefarious Cult of Astaroth, intent on unlocking them to unleash evil. The game is a spectacular fusion of elements from cult horror films and real-world locations, teeming with unique enemies and formidable Hell bosses. Players can look forward to a robust arsenal of weapons and a hyper-fast-paced, blood-soaked gameplay experience. > > The game, set in meticulously designed hellish environments, draws its inspiration from cult horror films, legendary FPS games, and real-world references. As a brave member of the Order of Keepers of the Gates, players confront 16 different adversaries with sinister abilities. The opponents range from unholy abominations to diabolical cultists, each encounter designed to test your abilities, reflexes, and strategic prowess. Five devastating Hell bosses await, guaranteeing ultimate challenges for the players armed to the teeth. > > [![](https://lemmy.ninja/pictrs/image/49657ee3-f94e-4551-9c48-500e7cee4798.jpeg)](https://youtu.be/LLBRlNt2qtA) > > Bloodhound invites players to immerse themselves in intricate, hellish settings inspired by cult horror films and real-world references. A multitude of devilish enemies awaits, from demonic devil-spawns to horrifying bat-baby hybrids. To confront these formidable foes, players have access to an array of lethal weapons, including machetes, double-barreled shotguns, crossbows, rocket launchers, and an innovative chainsaw-flamethrower. > > Rafal “Flint” Krzeminski, CEO of Kruger & Flint Productions, expresses his enthusiasm for Bloodhound's upcoming release. This game promises an explosive experience with hyper-fast-paced FPS gameplay. The developers have taken player feedback from the prologue into account, ensuring the final game provides an explosive encounter against evil forces. The high stakes question remains: will players endure the blood-soaked battles and truly embody Hell’s gatekeeper? > > Bloodhound released on July 18th on PC via Steam. Players can wishlist the game to keep track of its intense, fast-paced gameplay. The free prologue, Bloodhound: First Day in Hell, is available for play test. Bloodhound pledges a thrilling battle against darkness with a vast assortment of devilish enemies and a wide arsenal of weapons. Players should brace themselves for an explosive encounter with evil and fully embrace the role of Hell’s gatekeeper.

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    cross-posted from: https://lemmy.ninja/post/139367 > In the arcade horror FPS game, [Bloodhound](https://store.steampowered.com/app/1926270/Bloodhound/), players are entrusted with the role of a member of the Order of Keepers of the Gates. Their mission is to safeguard the gates of Hell from the nefarious Cult of Astaroth, intent on unlocking them to unleash evil. The game is a spectacular fusion of elements from cult horror films and real-world locations, teeming with unique enemies and formidable Hell bosses. Players can look forward to a robust arsenal of weapons and a hyper-fast-paced, blood-soaked gameplay experience. > > The game, set in meticulously designed hellish environments, draws its inspiration from cult horror films, legendary FPS games, and real-world references. As a brave member of the Order of Keepers of the Gates, players confront 16 different adversaries with sinister abilities. The opponents range from unholy abominations to diabolical cultists, each encounter designed to test your abilities, reflexes, and strategic prowess. Five devastating Hell bosses await, guaranteeing ultimate challenges for the players armed to the teeth. > > [![](https://lemmy.ninja/pictrs/image/49657ee3-f94e-4551-9c48-500e7cee4798.jpeg)](https://youtu.be/LLBRlNt2qtA) > > Bloodhound invites players to immerse themselves in intricate, hellish settings inspired by cult horror films and real-world references. A multitude of devilish enemies awaits, from demonic devil-spawns to horrifying bat-baby hybrids. To confront these formidable foes, players have access to an array of lethal weapons, including machetes, double-barreled shotguns, crossbows, rocket launchers, and an innovative chainsaw-flamethrower. > > Rafal “Flint” Krzeminski, CEO of Kruger & Flint Productions, expresses his enthusiasm for Bloodhound's upcoming release. This game promises an explosive experience with hyper-fast-paced FPS gameplay. The developers have taken player feedback from the prologue into account, ensuring the final game provides an explosive encounter against evil forces. The high stakes question remains: will players endure the blood-soaked battles and truly embody Hell’s gatekeeper? > > Bloodhound released on July 18th on PC via Steam. Players can wishlist the game to keep track of its intense, fast-paced gameplay. The free prologue, Bloodhound: First Day in Hell, is available for play test. Bloodhound pledges a thrilling battle against darkness with a vast assortment of devilish enemies and a wide arsenal of weapons. Players should brace themselves for an explosive encounter with evil and fully embrace the role of Hell’s gatekeeper.

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    cross-posted from: https://lemmy.ninja/post/138875 > AMD's Ryzen 8000-series CPUs, based on the new Zen 5 microarchitecture, have reached a crucial point on their way to market, with major industry benchmarking utility AIDA64 now recognizing the architecture. The update came from FireWire's latest release notes for the AIDA64 tool, a popular system health and performance evaluation software among professionals and PC enthusiasts. FireWire would have needed detailed information from AMD to implement this preliminary support for Zen 5. > > However, this does not necessarily give an exact timeline for when the Zen 5 architecture will hit the market in the form of AMD Ryzen 8000-series desktop processors. AIDA64's preliminary support for Intel's Meteor Lake processors was introduced back in 2021, and these chips are not expected to launch until later this year. According to AMD's roadmap, the release of the Ryzen 8000-series is set for 2024, indicating that the company is on track with its launch plan. > > FireWire's release notes also show enhanced support for Intel's upcoming processor generations: Meteor Lake, Arrow Lake, and Lunar Lake. Lunar Lake, with its new microarchitecture, is expected to be released late in 2024 or early in 2025. The upcoming 14th-gen Raptor Lake refresh and Meteor Lake chips, both under the 14th-gen label and expected to launch later this year, will stick with Intel's current hybrid performance-efficiency core design. > > Arrow Lake, expected in 2024 and set to be built on TSMC's 3nm process node, has reportedly been dealing with delays. This is not unusual for TSMC, which manufactures the processor wafers for numerous tech giants including AMD, Nvidia, and Apple. With the 3nm node predicted to be highly popular, production schedules are likely to be tight. > > AMD's Zen 5 will also be utilizing TSMC's 3nm node, which could be a double-edged sword for the company. Intel secured a significant portion of 3nm production capacity in 2021, ostensibly for an Arc GPU and several server chips. If Intel substitutes Arrow Lake chips into this capacity, it is likely to have a larger stock of its chips at the launch of Arrow Lake compared to AMD's stock of 3nm Zen 5 chips. However, it appears that AMD placed orders for Zen 5 chips before Intel, which means Zen 5 chips may roll off the production line before Intel's Arrow Lake chips. Whether AMD's first-to-market advantage will result in a more successful launch, as seen with the previous Zen 4, remains to be seen.

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    cross-posted from: https://lemmy.ninja/post/138875 > AMD's Ryzen 8000-series CPUs, based on the new Zen 5 microarchitecture, have reached a crucial point on their way to market, with major industry benchmarking utility AIDA64 now recognizing the architecture. The update came from FireWire's latest release notes for the AIDA64 tool, a popular system health and performance evaluation software among professionals and PC enthusiasts. FireWire would have needed detailed information from AMD to implement this preliminary support for Zen 5. > > However, this does not necessarily give an exact timeline for when the Zen 5 architecture will hit the market in the form of AMD Ryzen 8000-series desktop processors. AIDA64's preliminary support for Intel's Meteor Lake processors was introduced back in 2021, and these chips are not expected to launch until later this year. According to AMD's roadmap, the release of the Ryzen 8000-series is set for 2024, indicating that the company is on track with its launch plan. > > FireWire's release notes also show enhanced support for Intel's upcoming processor generations: Meteor Lake, Arrow Lake, and Lunar Lake. Lunar Lake, with its new microarchitecture, is expected to be released late in 2024 or early in 2025. The upcoming 14th-gen Raptor Lake refresh and Meteor Lake chips, both under the 14th-gen label and expected to launch later this year, will stick with Intel's current hybrid performance-efficiency core design. > > Arrow Lake, expected in 2024 and set to be built on TSMC's 3nm process node, has reportedly been dealing with delays. This is not unusual for TSMC, which manufactures the processor wafers for numerous tech giants including AMD, Nvidia, and Apple. With the 3nm node predicted to be highly popular, production schedules are likely to be tight. > > AMD's Zen 5 will also be utilizing TSMC's 3nm node, which could be a double-edged sword for the company. Intel secured a significant portion of 3nm production capacity in 2021, ostensibly for an Arc GPU and several server chips. If Intel substitutes Arrow Lake chips into this capacity, it is likely to have a larger stock of its chips at the launch of Arrow Lake compared to AMD's stock of 3nm Zen 5 chips. However, it appears that AMD placed orders for Zen 5 chips before Intel, which means Zen 5 chips may roll off the production line before Intel's Arrow Lake chips. Whether AMD's first-to-market advantage will result in a more successful launch, as seen with the previous Zen 4, remains to be seen.

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    cross-posted from: https://lemmy.ninja/post/139088 > From Beneath Software has announced an exciting new project called [Retchid](https://store.steampowered.com/app/1419060/Retchid/), a fast-paced, atmospheric first-person shooter that seems set to satisfy fans of the third DOOM. The game, which has been closely followed since its announcement at Realm’s Deep 2020, is currently under development with the team working tirelessly to create an engaging and enjoyable gaming experience. > > The storyline of Retchid takes place on Titan, one of Saturn’s moons. The Terra Excavation Corporation (TEC), reminiscent of UAC from DOOM, has established a mining facility on Titan. The player's character is sent to resolve a communication issue, only to discover that the facility has been overrun with otherworldly creatures. > > [![](https://lemmy.ninja/pictrs/image/a294be03-5bc6-471b-8171-e2d4150893c5.jpeg)](https://youtu.be/_bz0gOTOebE) > > The game's campaign will take players through over 20 levels split into three episodes. The environment recalls those of DOOM 3 and DOOM 2016’s facilities, as well as Half-Life’s Black Mesa. With its dark industrial and macabre themes, the TEC facility resonates with the atmosphere of the DOOM reboot. There might also be some similarities to Perilous Warp, although this is speculative. > > Retchid offers players more than 10 unique weapons, each with their distinct firing modes and upgrades. Players must deal with over 20 different types of enemies that can flank, take cover, and lunge at them. Furthermore, the game introduces a co-op mode, allowing you to experience the entire game with a friend. Alongside this, there will also be an arena-based deathmatch mode supporting up to four players, promising fast-paced gameplay. > > Impressively, Retchid seems to prioritize the essentials: robust weapons, an enjoyable dismemberment system, and high-quality audio work. It appears that the game is built around classic shooty action, eschewing complexities like puzzles or convoluted navigation. Anticipation is high for a demo to confirm these promising features. Retchid releases in 2024, with development updates available on From Beneath Software’s website, their Twitter (@FromBeneathSoft), and the official r/retchid subreddit. > > #Retchid #boomer_shooter

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    PurpleTentacle was user 100! It’s great to see the board growing like this. If you’re new, please introduce yourself.

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    AMD's Ryzen 8000-series CPUs, based on the new Zen 5 microarchitecture, have reached a crucial point on their way to market, with major industry benchmarking utility AIDA64 now recognizing the architecture. The update came from FireWire's latest release notes for the AIDA64 tool, a popular system health and performance evaluation software among professionals and PC enthusiasts. FireWire would have needed detailed information from AMD to implement this preliminary support for Zen 5. However, this does not necessarily give an exact timeline for when the Zen 5 architecture will hit the market in the form of AMD Ryzen 8000-series desktop processors. AIDA64's preliminary support for Intel's Meteor Lake processors was introduced back in 2021, and these chips are not expected to launch until later this year. According to AMD's roadmap, the release of the Ryzen 8000-series is set for 2024, indicating that the company is on track with its launch plan. FireWire's release notes also show enhanced support for Intel's upcoming processor generations: Meteor Lake, Arrow Lake, and Lunar Lake. Lunar Lake, with its new microarchitecture, is expected to be released late in 2024 or early in 2025. The upcoming 14th-gen Raptor Lake refresh and Meteor Lake chips, both under the 14th-gen label and expected to launch later this year, will stick with Intel's current hybrid performance-efficiency core design. Arrow Lake, expected in 2024 and set to be built on TSMC's 3nm process node, has reportedly been dealing with delays. This is not unusual for TSMC, which manufactures the processor wafers for numerous tech giants including AMD, Nvidia, and Apple. With the 3nm node predicted to be highly popular, production schedules are likely to be tight. AMD's Zen 5 will also be utilizing TSMC's 3nm node, which could be a double-edged sword for the company. Intel secured a significant portion of 3nm production capacity in 2021, ostensibly for an Arc GPU and several server chips. If Intel substitutes Arrow Lake chips into this capacity, it is likely to have a larger stock of its chips at the launch of Arrow Lake compared to AMD's stock of 3nm Zen 5 chips. However, it appears that AMD placed orders for Zen 5 chips before Intel, which means Zen 5 chips may roll off the production line before Intel's Arrow Lake chips. Whether AMD's first-to-market advantage will result in a more successful launch, as seen with the previous Zen 4, remains to be seen.

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    https://gamerant.com/zelda-tears-of-the-kingdom-starting-point-early-game-tips/

    The Legend of Zelda: Tears of the Kingdom offers a vast open-world gaming experience that can feel quite overwhelming to new players. The game is brimming with activities, from major quests such as saving tribes from Ganondorf's influence, to minor tasks like assisting a Korok in reaching their friend. Although the game can be daunting initially, players soon find their rhythm, completing quests and exploring Shrines across the kingdom. Despite having been out for some time, new players continue to join. Thankfully, Tears of the Kingdom is more directive than its predecessor, Breath of the Wild, offering players a clear starting point and a range of tools to aid in their adventures. After the opening sequence, players start their journey in the Great Sky Island, a prologue area that is separate from the rest of Hyrule. This area serves as a training ground where players can practice their skills, explore and uncover valuable items like the Warm Doublet and Zonai installations. Once this area has been explored, players should head to Lookout Landing, a small fort located near the floating Hyrule Castle. This location serves as a base for players, providing guidance, updates, and amenities like a bed and cooking pot. The Paraglider, a crucial tool for gameplay, can also be acquired here. Central Hyrule is the next location recommended for players as it matches the beginner player's strength level. It is packed with Shrines and sidequests which offer valuable experience and rewards. Following this, a journey towards the northwest leads to Rito Village and the first dungeon. A vital point of interest early in the game is Sheikah scientist Robbie, located in Lookout Landing. Starting his quest chain unlocks significant game mechanics and leads to the final arm power, an essential quality-of-life upgrade for players. Completing these suggested quests and thoroughly exploring these initial areas equips players for the rest of their adventure in Tears of the Kingdom.

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    cross-posted from: https://lemmy.ninja/post/126969 > Just now found an amazeballs [Easter egg](https://videos.lemmy.ninja/w/146cHvNasUMt1D7cpFedQf) in quake enemy territory. I’m sure EVERYONE else knows, but in case you don’t… > > Read the “credits” on the right side. > > If you are interested in playing Quake Wars go [here](https://www.myabandonware.com/game/enemy-territory-quake-wars-ixd) and download the client, the server, the 1.5 patch, and the serial key so that you have everything you need to play.

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    cross-posted from: https://lemmy.ninja/post/126969 > Just now found an amazeballs [Easter egg](https://videos.lemmy.ninja/w/146cHvNasUMt1D7cpFedQf) in quake enemy territory. I’m sure EVERYONE else knows, but in case you don’t… > > Read the “credits” on the right side. > > If you are interested in playing Quake Wars go [here](https://www.myabandonware.com/game/enemy-territory-quake-wars-ixd) and download the client, the server, the 1.5 patch, and the serial key so that you have everything you need to play.

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    *Permanently Deleted*
  • MrEUser MrEUser Now 100%

    “Active” is an adjective. You intentionally left out the active part (posts, comments). When you consider we’ve existed for less the month and have 45 posts in Boomer Shooter… That’s 1.5 posts per day, our first month in existence. That’s activity. That’s active. Your cynicism not withstanding Team Red has existed for almost two weeks.. It’s growing faster than any of the other communities on this board… Because “activity.” Really, if you understand activity and what it looks like and how it scales… We might believe you know what you’re talking about… Might.

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  • MrEUser MrEUser Now 100%

    This will help you find US based instances if that is what you are after.

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  • *Permanently Deleted*
  • MrEUser MrEUser Now 82%

    Pull up a list of Lemmy instances with 100% uptime. That’s not a big list. Look for a location in the U.S. you find an even smaller list. And if your monolingual and speak English bestest… well, then you’re in the realm of a vary small list indeed.

    lemmy.ninja is second on that list for size AND speed of growth. Plus, where else are you going to find communities that teach you how to use the Fediverse to your advantage? Drop by and subscribe to the boomer shooter community… We all know they did it right in lo-fi…

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  • The next CPU and GPU architecture…
  • MrEUser MrEUser Now 100%

    I’m providing a best guess on that. I may be wrong. Who knows maybe it’ll be “xtxt” or xt^2 pronounced “extasy.”

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  • Silly Saturday - Boober Shooter
  • MrEUser MrEUser Now 100%

    Each one of the graphics in the article is linked to a demo of a boomer shooter with a female protagonist. I even mention a few in the article. I talk about female leads, and then apply them to boomer shooters. I didn’t think it would be that unusual…

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  • The FORCE engine.
  • MrEUser MrEUser Now 100%

    Nope, regret to inform you it was written by a human. Was this commented by an AI? Nah, who am I kidding… if an AI wrote the comment, it would have known to capitalize AI…

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  • Silly Saturday - Boober Shooter
  • MrEUser MrEUser Now 100%

    We whole heartedly support blasphemy!

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  • MrEUser Now
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    MrEUser

    MrEUser@ lemmy.ninja

    Absurdist, Security Architect (Magician), Beer and Bourbon connoisseur, Gamer, lover of Dark Humor (Lovecraft was a comedian), Maker, Apistevist, Agnostic, Atheist.