Cultural differences in fantasy races instead of the plain "good vs. evil"
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
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    I think racial descriptions in fantasy games are more like tendencies. Tendencies that often have to do with the environment that each typically grows up in. I thought this was the traditional view, but maybe not.

    While there are of course deviations from the norm, it is hard to lay this out in a digestible way. Simplification help readability. NPCs or locations that break these norms seem like a more pleasant way of de-essentializing.

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  • Cultural differences in fantasy races instead of the plain "good vs. evil"
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
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    I agree that the traditional D&D alignment is way too simple for role play.

    But I still have a soft spot for Lawful/Chaotic. I think many people display a tendency to conform to the standards of their society and are comforted by norms and tradition, whereas others prefer independence and break from order. This tendency seems more universal than good or evil, since it depends slighly less on cultural norms.

    I definitely agree with your focus on factions. In fact, I think many differences between fantasy races derive from the ecogical niche they inhabit, which is emphasized more using factions.

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  • Here's all the source code
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
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    My bad I'm conflating bash and Unix. From my end both apple and Linux use bash so they have the same underlying base...but I realize that's not accurate, and even unix and bash are not synonomous.

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  • Here's all the source code
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
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    Not too surprising that iOS has linux in its DNA, but never realized Android does too. Always assumed it was more windows-based. Good to know.

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  • We must all submit to the unseen orb.
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
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    Gives life to all earthly beings ☑️

    Exists long before and long after us ☑️

    Reigns in planet from the abyss ☑️

    ...

    Seems time to start praying to Ra.

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  • Here's all the source code
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
    crbn
    Now 75%

    Neat. Why is Linux kernel relevant for many mobile users? Is iPhone built off of it the same way Mac OS is?

    What do you mean by coverage and exploit?

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  • Are there any existing communities that focus on designing your own rpg? If not, would you be interested in joining one? How do people feel about posts regarding designing rpgs in this community? Is it relevant and interesting or a potential nusiance?

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    Would you play a game with no combat items? There would still be items to bolster social interactions, stealth, and other out-of-combat activities. Would this impede your sense of advancement, or are character feats and non-combat items enough? I am working on a game with a magic system for combat. It is already complex enough that I prefer not to have combat items. Any thoughts would be much appreciated.

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearCR
    Now
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    crbn

    sh.itjust.works