Condoms aren’t a fact of life for young Americans. They’re an afterthought
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    I swear between vaccines and this, it's like we've collectively gone backwards.

    I do note this is an article based in US but I do wonder if it applies across the world - in the UK, chlamydia and gonorrhoea has gone up (link) with the bullet point at the end:

    the impact of STIs remains greatest in young people aged 15 to 24 years; GBMSM; and some minority ethnic groups

    For goodness sakes, lads! Put a rubber on it!!

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  • Bluesky has gained a million new users in the last three days.
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    Also from my experience the users on BlueSky are pretty much a straight swap from Twitter. And by that I mean nobody ever bothers interacting with me at all.

    On mastodon if I so much as rip a fart on there, *someone* will engage with it. On BlueSky? Nada.

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  • https://www.youtube.com/watch?v=UgGZJxI-fFA

    I absolutely love this song, especially for Kendrick Lamar's verse breakdown here: [https://www.youtube.com/watch?v=bQkurC7jWoM](https://www.youtube.com/watch?v=bQkurC7jWoM)

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    One Of The Rust Linux Kernel Maintainers Steps Down - Cites "Nontechnical Nonsense"
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    It's such a shame that Rust developers feel like they feel unwelcome, especially due to a complete misunderstanding in implementation details.

    Even worrying, this is kernel developers saying they prioritise their own convenience over end user safety.

    Google has been on a Rust adoption scheme, and it seems to have done wonders on Android: https://security.googleblog.com/2022/12/memory-safe-languages-in-android-13.html?m=1

    But also, there is a bit of a problem to adopt Rust. I think the memory model may prove challenging to some, but I do worry in this case that even if it was super simple, the existing C kernel devs would still reject the code due to it not being C and not willing to adopt a new language.

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  • Better start fixing your spaghetti code.
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    I see coding tasks with juniors a way to actually have a two-way conversation with said juniors and get them engaging.

    What I tend to do is I'll give them an objective, and then I'll ask them what they think needs to be done. Each step of the way I'll try and correct them and get them going in the right direction.

    If all is well, everything is cleared up, the junior knows what to do at each step, and then they go off and do it. Then I do the code review and the conversation restarts.

    More often than not, the junior dev will get mentally stuck on a problem that they cannot conceptualise. That's fine - I tell them to leave it, work on the stuff they can do, and then we'll tackle it together.

    Generally speaking, good junior devs can conceptualise a task about 50-80% and will get stuck on the other 20-50%. An excellent junior dev can be given a task and independently complete it - the code may not be perfect or up to a middle-senior coding quality, but they can get the job done.

    The bad junior developers are the ones who need their hands held at every step of the way and never seem to improve or improve at such a snails pace that it is taking effective resources away from the team (i.e. senior devs - 1 or more) to explain the task repeatedly.

    At this point, you need to raise that up to your line manager and have a serious discussion about whether you and your line manager think it is worth the investment to keep teaching this person while making said line manager aware of the problems (and make this based with facts that both you and the line manager can clearly observe and/or have observed).

    For the others, you should go from a path of having to explain fundamental concepts (mostly because you both missed out on the weird edge cases of the task at hand) to in months being able to leave said juniors to the task and have them mostly complete it without any help from senior devs. And seeing that progress is why mentoring & code reviews is great - seeing that personal development in real time is an incredibly rewarding feeling.

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  • What's the worst video game you've ever played?
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    I think Valve has the capacity to make some truly excellent stuff, but they only seem to care if it increases their wallets in a significant way.

    After Architect, I'm very cautious about any Valve multiplayer game as it is bound to become infected with ways to extract money (or "value", as Gabe Newell puts it) from the customer.

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  • What's the worst video game you've ever played?
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    Aw man, I recently bought RE5 and 6 from Humble Bundle just to see how bad the games are.

    RE5 is bad, but in a somewhat enjoyable way. It helps that Chris Redfield's biceps are as big as his head, which adds to the accidental funniness.

    7
  • What's the worst video game you've ever played?
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    I remember buying Duke Nukem Forever in a Humble Bundle, a bundle that I had virtually every other game for the price. I remember only paying $1 and I gave *all* that money to charity.

    I played DNF. I still felt robbed. To this day I haven't completed it due to how terrible it is (if my memory serves me, I've been minaturised and I'm driving around in a tiny car? But the controls are awful and Duke now seems like a Trump like character whose charm is entirely devoid in modern times. It was already wearing thin back when it was released, too).

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  • Someone finally figured out a good use for NFTs: Peter Molyneux is using 'land' sales from his failed blockchain game to fund the development of his new project
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    NGL I was quite sold on the daytime building the town up, nighttime prevent it from being destroyed,

    But then it went into customising clothes, food, houses, etc and it just lost me. I don't care about that. I don't want to micro-manage each aspect of my citizens down to the individual clothes/ingredient/brick etc.

    I never understood why Molyneux is so big on the idea of customisation - it seems to get in the way of the games grander vision...

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  • For example, for me, I would \*love\* a new Populous game based from what was done in Populous 3. That, and a new SimCity based on SimCity 4!

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    236
    When will they learn? When will they learn, that their actions have consequences?
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    Genuinely thank you for the context.

    So many times I read gaming news on forums such as this and reddit where the discussions just assume you know what people are talking about, and as a guy in his mid thirties who has completely disconnected from online gaming but is on the lookout for a good game or two, I would like at least some context!

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  • Twitter loses World Bank ads over pro-Nazi content placement
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    There was a time where Elon Musk (EM) was pretty much a nerd darling. The real life Tony Stark.

    I don't know where you are, but in the UK the positive image dropped quite quickly once he called a British cave diver a pedophile over the remarks said cave diver (Vernon Unsworth) said that EM offering his small submarine to help the Thai cave boys was a "PR stunt" and also to "stick his submarine where it hurts" (link). Admittedly the latter was harsh words, but to then go ahead and call a British person in Thailand a pedophile (obviously referencing Gary Glitter) was incredibly childish, petty, and virtually made a lot of Brits distrust EM as well as see him for who he really was from the online tantrum.

    I do feel sorry for those who have been suckered into thinking EM isn't some narcissistic arsehole, although the number is dwindling (a personal highlight was when he got booed after Dave Chappelle introduced him to his audience in San Fransisco)

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