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You should consider that Forgotten Realms wasn't really the default setting before 5e.
In 4e it was Points of Laght/Dawn World/Netir Vale which was designed from bottom up to be easy to put in anything you want and it is credited for codifying on paper worldbuilding principles that are as wold as fantasy itsel (the poitns of light-style world). In 3e era it was Generic Setting, which was just Greyhawk without any words that would make them have to pay Gygax royalties. In TSR there was no default setting, they all just coexisted.
WotC turned Realms into a default setting by pretending any unique stuff doesn't exist or trying to make it "the default" - look at Gnolls. The "hyenas turned into half-demons from eating Yeenoghu's blood" thing could work for Realms (it's a new lore invented for this edition), but WotC just HAD to try to force it on ever other world they own, goig so far to retcon two Gnoll bodyguards in Sinsiter Secret of Saltmarsh into Hobgoblins, just to keep the illusion Realms have nothing unique going for it.
Ed Greenwood's YT channel did more for me to appreciate Forgotten Realms as a setting than any book WotC put out, and he constantly revisits areas WotC has no interest in, like Sembia or Cormyr or Daelands.
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For me it's playing Warhammer Fantasy. Where you roll a peasant and die of cholera.
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Wait, is that person in the last panel, by any chance, the Paladin lady from Neverwinter Nights?
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I'm seriously having fun making the builds, this may grow into a backlog similiar to d&d characters....
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If we're specifically talking about kid's first bike, which the starter set or quickstart is an equivalent to, then looking down to people who want training wheels sounds like an asshole move.
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I do like to have an adventure that shows me how basic beats of the game are supposed to sync up and how its suppsoed to be balanced, instead of having to guess based on the theory. Do you also look down on people who say your kid's first bike should have training wheels?
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Thait is reassuring, thank you
No I cannot afford it, I had surprise financial emergency this month. But seriously, either make the whole thing free or paid, don't get my hopes up only to dash them like that.
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it looks harder than it actually is.
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I run two groups right now - one for d&d and one for Blades in the Dark. Blades group are people with whom we tried D&D before but they found it too combat-focused and "like someone put his gross math fetish into a game". First group I may one day run Pathfinder 2e for ew camapign. Second one I don't even suggest this option.
Explanation: I'm the only person who runs D&D in my friends groups, so I get to play in other games under other Game Masters, but have a LOT of D&D character ideas I will never get to try.
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You explained the part I got, I don't get the Phineas & Ferb or the title.
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That, though, raises another question, because if the conspiracy theories are so easy to debunk that no rational person believes them, why worry about their existence?
Most people aren't rational, that's why.
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I don't get it.
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there's like ten different ways people call the update - OneD&D, OD&D, ODD, 5.5, 5e 2024, 5.24. We have to wait and see which one will stick, I just hope it's not Od&D because that one was already used for original White Box.
And they didn't even get full 3-actions economy.
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If I had a penny every time Marvel made beefy Russian guy with whips, I would have two pennies. Which isn't much but it's weird there's two of them.
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I did not expect to find Angela has connections to THAT Guild, if I'm reading the hinds correctly.
3.5 was edition I played the most. It was a reason why I quit RPGs for nearly a decade because I hated it so much. Every time I see another meme about how amazing 3.5 Tarrasque is, I remmember how amogn actual 3.5 players Tarrasque was the biggest joke. It was always brought up as definite proof designers have no idea how to make good monster. It was laughably easy to beat. A wizard could casually solo it, the same abilities people now miss in 3.5 amounted to ribbons. It was a laughingstock, forums had 100+ pages discussions how to fix it and general consensus was it';s beyond saving. It was first proof in 3.5 if you cannot use magic you're only good to roll over and die. I honestly don't know if everyone claiming 3.5 Tarrasque is such a horrifying monster are trying to rewrite history or unintentionally proving what a broken, unplayable pile of garbage 3.5 was, if it's biggest punching bag is actually dangerous in a different, better designed game.
Every time people lament changes to the lore that amount to "not every member of species X is irredeemably evil" and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.
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In Pathfinder 2e I think Half-Elf, half-Orc, and their equivalent of Tiefling and Aasimar are variants you can apply to other species.
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We didn't have half-races in BECMI, despite having a guy who was going by the title "Half-Orc", he was just really ugly.
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I wish it wasn't so obsessed with being upset about miniscule changes.
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Isn't that twink a Goblin, tho?
Also, I'm ok with this, helps diffirentiate them from Goliaths. And Orcs were never potrayed as Goliath-sized.
I'm not complaining, more new games the better, and some of them are very interesting. Also, at least some of these youtubers turned devs have tried Pathfinder and that wasn't it, so spare the "why won't they just play Pathfinder?" comments
source: He-Man/Thundercats #3 from DC Comics, I tihnk it was published in 2018.
To be fair to Barbarian, the guy was a werewolf and Barbarian is racist against werewolves.
Despite Margareth Weiss and Tracy Hickman's statement that Krynn has no Lycathropes, Orcs or Drow, TSR would publish a werewolf adventure placed near Daggard Keep in First Edition supplement World of Krynn. I lowkey suspect the Krynnish part of Vecna: Eve of Ruin was a reference to that.
Lessons Learned: 1. Despite entire fandom constantly talking about the Chaos Gods and threat Chaos poses, most of the Imperial Guard aren't supposed to know anything about it, less alone the specific names. 2. Despite their enemeis in Sabbath participating commonly in diablerie and fandom making big deal out of what an unforgivable crime it is, it is not something an average Vampire of Carmarilla knows about in any way.
I would usually be sad to see another original RPG go 5e compatible but Neuroshima was infamously poorly designed ruleset, possibly worse than Shadowrun. I probably won't be running it, but may steal statblocks for my 5e game if I need weird stuff again.