MrRedstoner Now • 100%
I'm a big fan of the hawk. With speed upgrades it can more than keep up with your RoH, you can use it to see into rooms without having to expose yourself, at which point that projecting+arcana can do some fine work
MrRedstoner Now • 100%
That's the thing though, I can imagine reasons, but none of them seem consistent with the other choices and specified rules "i assumed they wanted to be with me" and "would try to be as safe as possible"
MrRedstoner Now • 100%
I have to ask though, why No on the Succubus?
MrRedstoner Now • 100%
Even nicer: if there is a piece of tall grass next to water, just walk around it while hitting. Step, hit, step, hit etc. until it's done. There are a couple cheesier solutions depending on what you have (e.g. rose and bow)
MrRedstoner Now • 100%
Consider a network tap. Should by design be invisible to the program being examined.
MrRedstoner Now • 100%
Yeah, I noticed you invested a fair bit in a wand compared to my direct RoH RoSS approach
Had some time to kill so I finally ascended my seeded tier 1 run. It was fairly easy tbh, a nice break from the high chal runs I'm grinding Only relevant mistake I made this run was not keeping the rotberry seed for making grass ![talisman](https://lemmy.world/pictrs/image/6e14d128-ecd9-416b-99ee-f9692dc14678.png) ![cloak](https://lemmy.world/pictrs/image/7d83a633-089f-43fb-b1bc-9558565f44a5.png) And if you want the seed. ![seed](https://lemmy.world/pictrs/image/878f7b50-7bd1-444a-96c7-f13f1273f4f8.png)
MrRedstoner Now • 100%
Yup. Had some time to kill offline so I just ascended that run, I'll probably drop a post as well
MrRedstoner Now • 100%
My first 7 (IIRC) chal wins were with that combo, I had some experience with what I was doing.
MrRedstoner Now • 100%
Congrats. I have the seeded RoH + RoSS run unfinished, just about to do alchemy prep before I go kill Yog. I will note that food has been no issue, as I write I've explored all floors and have 19 rations and miscellaneous other food.
MrRedstoner Now • 100%
I know it didn't give you all info in the log, but IIRC it did have hit chances and such, correct?
MrRedstoner Now • 100%
There was a fork that gave you much more info, not sure if it's still active.
I will also note, the game doesn't use raw RNG, it tweaks it a bit to achieve a significantly lower chance of "cursed RNG"
MrRedstoner Now • 100%
I got one in an hour over on Discord
MrRedstoner Now • 100%
I also got PGC-BTP-MTC from ifritdiezel in the Discord, with the rings properly accessible.
Honestly the run is fairly easy, if anything I'm going through too fast (thus low level so a bit behind on talents). Also I should have kept the rotberry for grass generation, ultimately I can deal without it, not using tipped darts is a shame though.
I would love an early RoSS RoH (ideally both +2) for 2.5.0 to have a reliable setup for a pure tier 1 run. Bonus points for an early transmute scroll and other conveniences
MrRedstoner Now • 100%
I just need something to kill crabs early on. Beyond that the goal is to avoid melee
MrRedstoner Now • 100%
Huntress with early RoSS and RoH (and maybe transmute for a better tier 1 weapon) might be able to do it, barkskin to cover for armor and point blank talent in place of melee weapons.
Maybe I'll give it a shot when I don't feel like doing standard challenges
MrRedstoner Now • 100%
Items dropping on a chest is not a new thing, presumably you just haven't encountered it before
MrRedstoner Now • 100%
Rare but it happens... time to put the corrosion wand to work then
MrRedstoner Now • 100%
Alternative solutions: change the tile type with e.g. aqua blast, use some sort of teleporting e.g. chains or blink stones, and several other options depending on what you have
MrRedstoner Now • 100%
Inspired by, a rogue-like Shattered Pixel Dungeon (at the very least I saw this photo in its subreddit a couple days ago, and we are in PD's lemmy community)
MrRedstoner Now • 83%
set up != write software
From the little I played with Arduino's IoT platform, I honestly believe that if there is a compatible sensor that can detect vape smoke, almost anyone could get a simple version up and running. It was a very simple and largely automated setup if all you want is to get the sensor output to the portal and then link it to a UI element.
Of course gluing together this software is more complex than that, but it's no grand feat either.
![](https://lemmy.world/pictrs/image/913ae47a-26e3-4e48-b4ff-202b9d945373.png) Yog had it rough, meanwhile I had the spare resources to play with alchemy items I haven't used before
Set up a simple farm
Mildly related, do you usually clear the curse on f1? To me it just feels right to do
No wonder I couldn't find the door while on my way down
As a Huntress players, I find there are 2 things that annoy me the most, that I would love improved: - When the Spirit Hawk dies (expires, no enemy present) while sleeping, I very much want to wake up, similar for wards getting sniped by ranged enemies - Often enough especially when farming I want to repeatedly shoot in the same direction at an enemy I can't see. I'd love some convenient way to shoot "same aim as previous shot" repeatedly when there is no visible enemy.
I would very much like this as a feature. Especially when trying to farm, it's decently convenient to sleep e.g. in a garden while the Spirit Hawk acts as a lookout. The only problem is that the hawk seems to expire after some time, and the game does not interrupt the sleep for this. I would very much like to be woken up for this, just as if I was hit with an attack. Similar goes for a ward getting destroyed without seeing the enemy for a turn.
Internal server error trying to upload a screenshot, so no pic here But I would very much like a visible graphical difference, which there doesn't seem to be