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I feel like I'm ranting but I just want to talk about this game so much. The game is basically linear, but if you find a random hidden path you're rewarded with a tiny bit of environmental storytelling. If you work your way off the main path, you find entire sections of jump challenges that have no purpose to the game. It's like the game is saying "Look at this thing I built! Come jump around for a while!"
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Lorn's Lure - This game absolutely enthralled me over the past 2 weeks. It's a parkour/exploration game, one developer, and it's just so well designed. Punches way over it's price for $15.
The maps are these enormous sprawling runes of an ancient machine, and there so much to find and see in each level. Then after beating the game you can go back with all upgrades and there are so many new paths, new secrets. There's this special feeling when a developer adds so much in just for their love of the game. Things that don't unlock new content, don't satisfy any goals, just more fun and interesting stuff to look at and play around in, if you want. Then you get to the last level and it's such an emotional peak. It's like the dev spent 7 chapters just teaching us, preparing the player for the final level, and then doesn't hold anything back.
AND it relates to both Hatch and Kill the K.O.T.H., Hatch specifically could be a lesson in pacing, I recommend that as well for anyone interested.
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Lazer guided seed bombs seems almost reasonable. And the impact creator tills the soil!
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Oh, is it that time again? Time for warm tea, cozy blankets, and cowering from wolves in The Long Dark? This is the game that fully convinced me on the steam deck.
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The author of this article has a little website where he reviews indie games, its been a good read, and just reeks of a passionate writer. https://buried-treasure.org/
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I love Cube! But don't forget about Cube 2: Hypercube, or the (admittedly weaker) prequel, Cube: Zero. https://en.m.wikipedia.org/wiki/Cube_(film_series)
There's plenty of research around translating non-human communication into human language (https://arstechnica.com/science/2024/05/do-sperm-whale-calls-share-features-with-speech-or-song/), but what about translating human language into non-human speech? This is a fun little project from an interesting blog.
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I used SimulaVR pretty regularly for a while! I've moved and don't have my VR headset set up anymore, but it was a good month of usage for programming, but the tech has probably developed since I last used it.
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This comment is decrying it's parent, but it doesn't say anything to refute the points made. Energy use, intellectual property theft, and non-consensual porn seem like pretty decent things to be worried about.
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You can play BAR on the steam deck!? That's awesome! But how are the controls? Playing without keyboard/mouse?
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Iirc, №10 of the Federalist papers is specifically about how an overly strong federal government would lead to a 2 faction system, suggesting that the smaller states could more easily maintain multi-faction representative groups. But over the centuries, the federal government has become more proportionally powerful, which is a fact I'm sure all the non-monarchists would be horrified by.
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It def looks cooler, whatever that's worth
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Oh Trullius, my poor bard of oration, a rhetorical master of sophistry. He may never see the light of a campaign, and maybe that's for the best.
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Eyyyy I love this game, I never could get a good run build going. Maybe it's time to re-download it
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Number gets big and brain gets happy
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Love lazygit, am I better or worse a git now? Idk but I'm doing it much faster
Fedop Now • 93%
Try starting with LazyVim! It has a great selection of plugins pre-set, and it all works out of the box. It's a great way to get started, and then you can add/remove plugins later on. Also, it's keymap-shortcut page is great for the first week or so of learning the commands.
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And it helps the emulsion! Keeps everything thick and creamy.
Fedop Now • 66%
Walmart seems to have had success here, and logistics is their whole thing.
https://hbr.org/2022/01/how-walmart-canada-uses-blockchain-to-solve-supply-chain-challenges
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It's surprisingly difficult to convince others of how important this mans work is. It's practical topology! There's a whole world of shoelace strategies out there that we can be using!
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The engineer quickbuild setups are great. They just make it feel way more natural to run around and build quickly.
"There is something extraordinarily sleazy about using ratepayers' own money to lobby against their interests."
"It belonged to a small man with a beaming red face, one of those people blessed with the permanent expression of someone who has just heard a rather saucy joke. “Only I grew this carrot,” he went on, “and I reckon it’s grown into a very interesting shape. Eh? What d’you think, eh? Talk about a giggle, eh? I took it down to the pub and everyone was killin’ ’emselves! They said I should put it in your paper!” He held it aloft. It was a very interesting shape. And William went a very interesting shade." -The Truth, Terry Pratchett
I've seen this site posted around here before, but adding a direct link here. The knowledge base is interesting to read though, and reading the difficulties of a tech focused life with minimal resources.