adventuregames

50 Years of Text by Aaron Reed

aareed.itch.io

Has anyone read this? It exclusively covers text games, but goes a lot into the development of graphics in parallel, including when Infocom was a major competitor in the adventure gaming marketing.

I got an advance copy from Aaron to review and was expecting it to be a fluffy/coffee table book, but it turned out to be really good. My reaction is here.

Curious what other people's thoughts are.

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