Stormgate

https://www.youtube.com/watch?v=V1KQfrEjsuI

Video showcasing the 0.1.0 update. Terrain texture update makes a huge diference to visuals wow ![](https://lemmy.world/pictrs/image/07106baa-1e19-4753-b7bd-9fbf7de2b893.png)

3
0

per their twitter: πŸ—ΊοΈ Macro map with open center βš”οΈ 4 Random spawn locations 🏭 3 Easier to defend bases πŸ’£ Center Siege camp Coming to you live in content update 0.1.0!

4
0

Anyone play in the Early Access? How's the experience? Any server issues?

2
0
store.steampowered.com

Play for free until Feb 12.

14
0
www.ign.com

By the way did any one of you get in the beta ?

24
8
16
2

Looks like an email went out from Frost Giant including a survey you can partake in to increase your chances of being selected for the August invite wave.

5
0
stormgate
Stormgate asal β€’ Now β€’ 100%
Stormgate as a spectacle

I recently had a conversation with a long time RTS fan who made the remark that Stormgate will live and die by the pro scene adoption, and that if the game isn't a spectacle at the highest level, they're in trouble. The example he somewhat jokingly gave was that if TLO can make it through a premier tournament, there are problems (lol). While I don't fully agree, it did raise an interesting point in the "spectacular" nature of what professional RTS can be. Many times while watching professional SC2 I have been in awe at the sheer speed and control at which some players are able to execute. It's a beautiful dance at speeds I cannot comprehend. On the flip side, I've personally found that I am quite simply not fast enough to play SC2 at the level my brain wants too. There can be a lot going on, and attempting to keep up can be a frustrating experience at times. In general, I prefer watching SC2 to playing it. Coming back to Stormgate, I'm all for a more approachable game that doesn't require the same level of (sometimes inhuman) speed and precision. I want a game that's fun, approachable, while still offering enough room to challenge myself. I'd love to have it both ways. A game that inspires awe when played at the highest level, while still being approachable and fun. I'm not sure it's possible, but I'm hoping the game can strike a middle ground between the two.

4
0
https://twitter.com/zukaInGame/status/1668925866754056192

Looks like it's an updated version from the gameplay reveal. Animations are pretty neat (especially the footprints).

3
0