Mobile Development 📱 | iOS and Android Programming
Sorry if this is not the right place to ask this kind of question, my options on Lemmy are kind of limited. I play around a lot with experimental types of music and have been using a series of poly-rythm soundscapes that I have created for sleep aid. A couple of friends tried out the stuff I created and said it was amazing for sleep and relaxation. This gave me the idea for an app that created the poly-rythm soundscapes using simple(ish) formulas that allowed the user to change the scale, scale mode, duration, ambient effects, and poly-meter type to suit their preferences. I am currently injured and am on disability so have all time and boredom in the world to throw into this project. My entire programming experience was a single semester of Visual Basic in 2003. Where would I begin to bring something like this into existence? Thanks in advance.
So, I decided to resurrect a thing I was working on a ~year ago. There I had to update a library (one of the Compose ones), I don't even remember the reason why anymore. And then all the hell broke loose: AGP, kotlin compiler, compose compiler, something-kotlin-stdlib, a billion of tiny separate `androidx.*` libs, even the damn Android Studio itself, all incompatible with each other, some renamed, some replaced by a different thing, some having version coming from unknown depths. Couple of hours of "copypaste meaningless error message to google, get some 'change version of X to Y' from stackoverflow, click the elephant of misery button, wait, maybe click the run button, goto 1" later I wonder, how (if?) is it even feasible to "just" make and maintain an app for Android as a single developer. How do you guys deal with it? Reading changelogs every morning on the toilet? Using some secret thirdparty BOM? Maybe a template project one can copypaste the gradle stuff from? Or just use Qt/flutter/godot/raw opengl and forget about all this misery?
I need to a) make a simple change and b) re-build WiFi module How to do it? Firstly, where is in the repo the code of the WiFi module? And how to compile the Wifi module only?
Been looking at dart-flutter relationship recently... seen what it can do... pretty amaizing! Two birds with one stone is real! Before jumping to it, i soldem wonder; - what are the compromises that one would face upon embarking this? - can these comporises be that bad? (compared to native ios/android app dev) - how bad are the work-arounds (if they exist) to these compromises? PS: any extra information would be highly appretiated 😊
**Ladies and Gentlemen, this is it.** **i have given this project 2 weeks of my precious life, and even now the project spits on my face.** **Got less than 24 hrs to get his thing working!** Background: let it be known on the get-go that i have zero experience on android development. i just started 2 weeks ago... So, like a good folk, i jumped into YouTube, looking for a playlist that could assist me on the project build, and found [this](https://www.youtube.com/watch?v=BXw1KffSuqA&list=PLzZEuVaFb9ExqUwxMoXg0Li0wYW2IeAkz). the old "monkey see monkey do" went well, until the 5th video, where he ran his application, and mine couldn't. Maaan dependency hell is REAL!, and the tutor playlist was a year old. (a lot has changed since then?, maybe) fought that battle the whole week, until i got Gradle smiling again (My God! pheeeeew!) so the project should run now right?... WRONG! Every time the app starts on my phone, it crashes IMMEDIATELY! - clear project cache and restart? Nothing! - dependency version change? Gradle doesn't build! I'm in the middle of yanking my hair off my fiery head. here is my logcat: ![](https://lemmy.world/pictrs/image/d0bc0b45-e0b4-4d62-b3c1-12c16b6ca98d.png) this one above says InflateException... jumped to the file that causes this (line 16): ![](https://lemmy.world/pictrs/image/72a5dcca-eaaf-46f1-99f1-a3808b60c515.png) and here is my introduction_register_login_graph: ![](https://lemmy.world/pictrs/image/1bf12e19-c2b5-42f9-b2db-835ab43ce038.png) and below is the fragment that is called first from the graph above: ![](https://lemmy.world/pictrs/image/eb6378c3-501e-432d-823d-1bd0faf69056.png) with my inexperienced eyes, everything looks okay... but again, i'm 2 weeks old in android dev... HELP? below are the dependencies: `dependencies {` `implementation("androidx.core:core-ktx:1.12.0")` `implementation("androidx.lifecycle:lifecycle-runtime-ktx:2.6.1")` `implementation("androidx.activity:activity-compose:1.7.2")` `implementation(platform("androidx.compose:compose-bom:2023.03.00"))` `implementation("androidx.compose.ui:ui")` `implementation("androidx.compose.ui:ui-graphics")` `implementation("androidx.compose.ui:ui-tooling-preview")` `implementation("androidx.compose.material3:material3")` `implementation("androidx.constraintlayout:constraintlayout:2.1.4")` `implementation("com.google.firebase:firebase-firestore-ktx:24.7.1")` `testImplementation("junit:junit:4.13.2")` `androidTestImplementation("androidx.test.ext:junit:1.1.5")` `androidTestImplementation("androidx.test.espresso:espresso-core:3.5.1")` `androidTestImplementation(platform("androidx.compose:compose-bom:2023.03.00"))` `androidTestImplementation("androidx.compose.ui:ui-test-junit4")` `debugImplementation("androidx.compose.ui:ui-tooling")` `debugImplementation("androidx.compose.ui:ui-test-manifest")` `apply (plugin ="kotlin-kapt")` `//loading button` `implementation("br.com.simplepass:loading-button-android:2.2.0")` `//Glide` `implementation("com.github.bumptech.glide:glide:4.13.0")` `//circular image` `implementation("de.hdodenhof:circleimageview:3.1.0")` `//viewpager2 indicatior` `implementation("io.github.vejei.viewpagerindicator:viewpagerindicator:1.0.0-alpha.1")` `//stepView` `implementation("com.shuhart.stepview:stepview:1.5.1")` `//Android Ktx` `implementation("androidx.navigation:navigation-fragment-ktx:2.7.2")` `// Dagger Core` `implementation("com.google.dagger:dagger:2.44")` `kapt("com.google.dagger:dagger-compiler:2.44")` `//Dagger hilt` `implementation("com.google.dagger:hilt-android:2.44")` `kapt("com.google.dagger:hilt-compiler:2.44")` `kapt("org.jetbrains.kotlinx:kotlinx-metadata-jvm:0.5.0")` `// Import the BoM for the Firebase platform` `implementation(platform("com.google.firebase:firebase-bom:32.2.3"))` `// Add the dependency for the Firebase Authentication library` `// When using the BoM, you don't specify versions in Firebase library dependencies `implementation("com.google.firebase:firebase-auth-ktx")` `// Also add the dependency for the Google Play services library and specify its version` `implementation("com.google.android.gms:play-services-auth:20.7.0")` `}`
Looks like a lot of nice new features this year. Having Xcode previews for UIKit apps will save me a ton of time.
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Mobile Development 📱 | iOS and Android Programming
!mobiledev@lemmy.worldA community for all things related to iOS and Android application development. Also check out /c/mobile and /c/swift.