Factorio

> there is no worry about keeping to our release date of October 21st [for Factorio: Space Age and Factorio 2.0] [1]. ::: spoiler References - "Friday Facts #428 — Reactor & Logistics circuit control". Klonan. Factorio Blog. Published: 2024-09-13. Accessed: 2024-09-13T21:47Z. https://www.factorio.com/blog/post/fff-428. - § "LAN Party Result" ¶ 3 :::

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https://www.youtube.com/watch?v=CtALqDo9rX8

For me, the most interesting point was the short mention of open sourcing Factorio (around 2:40). Kovarex seems to be very much *open* to the idea, he mentions that (as an approximation) maybe two years after the DLC after things calm down ...

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cross-posted from: https://lemmy.ml/post/19176020 ![](https://lemmy.ml/pictrs/image/4729afef-c7b2-4822-b119-835545504790.jpeg) ![](https://lemmy.ml/pictrs/image/0fdeb3e2-40bb-40cf-8304-a1910227ed32.jpeg) ![](https://lemmy.ml/pictrs/image/b484ce4a-f3cf-47a8-a0de-b30f656d0ad0.jpeg) Compressed using [ImageMagick](https://imagemagick.org/) and [oxipng](https://github.com/shssoichiro/oxipng) as [cosmic-screenshot produces huge sizes](https://github.com/pop-os/cosmic-screenshot/issues/48) that Lemmy doesn't want to handle. # Desktop ## Wallpaper - [wall.alphacoders.com](https://initiate.alphacoders.com/download/images6/1161891/png) ## Appearance (based on [Factorio.com](https://www.factorio.com/)) - Dark: **true** - Accent color: **#FF9F1C** - Application or window background: **#242324** - Container background: **#313031** - Interface text tint: **#FFE6C0** - Control component tint: **#242324** - Use theme accent color as active window hint: **true** - Style: **Square** - Active window hint size: **6** - Gaps around tiled windows: **12** - Experimental settings > Apply this theme to GNOME apps: **true** Other configuration should be visible, just a matter of taste and Factorio UI. `Factorio.ron` ::: spoiler 282 lines ```ron ( palette: Dark(( name: "cosmic-dark", blue: ( red: 0.5803922, green: 0.92156863, blue: 0.92156863, alpha: 1.0, ), red: ( red: 1.0, green: 0.70980394, blue: 0.70980394, alpha: 1.0, ), green: ( red: 0.6745098, green: 0.96862745, blue: 0.8235294, alpha: 1.0, ), yellow: ( red: 1.0, green: 0.94509804, blue: 0.61960787, alpha: 1.0, ), gray_1: ( red: 0.105882354, green: 0.105882354, blue: 0.105882354, alpha: 1.0, ), gray_2: ( red: 0.14901961, green: 0.14901961, blue: 0.14901961, alpha: 1.0, ), gray_3: ( red: 0.1882353, green: 0.1882353, blue: 0.1882353, alpha: 1.0, ), neutral_0: ( red: 0.0, green: 0.0, blue: 0.0, alpha: 1.0, ), neutral_1: ( red: 0.105882354, green: 0.105882354, blue: 0.105882354, alpha: 1.0, ), neutral_2: ( red: 0.1882353, green: 0.1882353, blue: 0.1882353, alpha: 1.0, ), neutral_3: ( red: 0.2784314, green: 0.2784314, blue: 0.2784314, alpha: 1.0, ), neutral_4: ( red: 0.36862746, green: 0.36862746, blue: 0.36862746, alpha: 1.0, ), neutral_5: ( red: 0.46666667, green: 0.46666667, blue: 0.46666667, alpha: 1.0, ), neutral_6: ( red: 0.5686275, green: 0.5686275, blue: 0.5686275, alpha: 1.0, ), neutral_7: ( red: 0.67058825, green: 0.67058825, blue: 0.67058825, alpha: 1.0, ), neutral_8: ( red: 0.7764706, green: 0.7764706, blue: 0.7764706, alpha: 1.0, ), neutral_9: ( red: 0.8862745, green: 0.8862745, blue: 0.8862745, alpha: 1.0, ), neutral_10: ( red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0, ), bright_green: ( red: 0.36862746, green: 0.85882354, blue: 0.54901963, alpha: 1.0, ), bright_red: ( red: 1.0, green: 0.627451, blue: 0.5647059, alpha: 1.0, ), bright_orange: ( red: 1.0, green: 0.6392157, blue: 0.49019608, alpha: 1.0, ), ext_warm_grey: ( red: 0.60784316, green: 0.5568628, blue: 0.5411765, alpha: 1.0, ), ext_orange: ( red: 1.0, green: 0.6784314, blue: 0.0, alpha: 1.0, ), ext_yellow: ( red: 0.99607843, green: 0.85882354, blue: 0.2509804, alpha: 1.0, ), ext_blue: ( red: 0.28235295, green: 0.7254902, blue: 0.78039217, alpha: 1.0, ), ext_purple: ( red: 0.8117647, green: 0.49019608, blue: 1.0, alpha: 1.0, ), ext_pink: ( red: 0.9764706, green: 0.22745098, blue: 0.5137255, alpha: 1.0, ), ext_indigo: ( red: 0.24313726, green: 0.53333336, blue: 1.0, alpha: 1.0, ), accent_blue: ( red: 0.3882353, green: 0.8156863, blue: 0.8745098, alpha: 1.0, ), accent_red: ( red: 0.99215686, green: 0.6313726, blue: 0.627451, alpha: 1.0, ), accent_green: ( red: 0.57254905, green: 0.8117647, blue: 0.6117647, alpha: 1.0, ), accent_warm_grey: ( red: 0.7921569, green: 0.7294118, blue: 0.7058824, alpha: 1.0, ), accent_orange: ( red: 1.0, green: 0.6784314, blue: 0.0, alpha: 1.0, ), accent_yellow: ( red: 0.96862745, green: 0.8784314, blue: 0.38431373, alpha: 1.0, ), accent_purple: ( red: 0.90588236, green: 0.6117647, blue: 0.99607843, alpha: 1.0, ), accent_pink: ( red: 1.0, green: 0.6117647, blue: 0.69411767, alpha: 1.0, ), accent_indigo: ( red: 0.6313726, green: 0.7529412, blue: 0.92156863, alpha: 1.0, ), )), spacing: ( space_none: 0, space_xxxs: 4, space_xxs: 8, space_xs: 12, space_s: 16, space_m: 24, space_l: 32, space_xl: 48, space_xxl: 64, space_xxxl: 128, ), corner_radii: ( radius_0: (0.0, 0.0, 0.0, 0.0), radius_xs: (2.0, 2.0, 2.0, 2.0), radius_s: (2.0, 2.0, 2.0, 2.0), radius_m: (2.0, 2.0, 2.0, 2.0), radius_l: (2.0, 2.0, 2.0, 2.0), radius_xl: (2.0, 2.0, 2.0, 2.0), ), neutral_tint: Some(( red: 0.14117648, green: 0.13725491, blue: 0.14117648, )), bg_color: Some(( red: 0.14117648, green: 0.13725491, blue: 0.14117648, alpha: 1.0, )), primary_container_bg: Some(( red: 0.19215687, green: 0.1882353, blue: 0.19215687, alpha: 1.0, )), secondary_container_bg: None, text_tint: Some(( red: 1.0, green: 0.9019608, blue: 0.7529412, )), accent: Some(( red: 1.0, green: 0.62352943, blue: 0.109803915, )), success: None, warning: None, destructive: None, is_frosted: false, gaps: (0, 12), active_hint: 6, window_hint: None, ) ``` :::

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Hello, let's try and make a cog wheel on the Canvas. Space is getting limited, but I believe we still might squeeze in. Here's a template (after moving to a new area): https://canvas.fediverse.events/#x=921&y=276&zoom=1&tu=https%3A%2F%2Fi.imgur.com%2FgbA1i7V.png&tw=43&tx=536&ty=339&ts=ONE_TO_ONE

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factorio.com

Music reminds me of Terraria!

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I'm one of the persons who likes to play factorio without the aliens and the pressure that comes with them. I've been drooling at the weekly blog entries showing the coming factorio 2 and have wondered if it's going to be possible to play without the aliens. I haven't seen mention of whether they will be required other than I seem to recall they were mentioned on one of the new planets. Does anyone know if the peaceful player will be able to exist in the new game? Thanks! May your factory continue to grow!

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